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Precision Control with eteeController
Experience total control with the eteeController featuring the first of its kind full finger tracking and button-free design for more immersive VR, gaming, and coding projects.
SHIPPING Q1 2023
SHIPPING Q1 2023
Full-finger Sensing Control
Control your VR, gaming and coding projects with precise, intuitive commands without the need for gloves, cameras or other excess equipment. Powered by TG0 patented touch technology the eteeController seamlessly adapts to all your needs.

Custom Bindings
Make it yours. All inputs can be customized.

Touch-sensing
100 digits of proximity, touch and pressure detection.

SteamVR Supported
Compatible with all major headsets.

eteeController
eteeController offers a new way to control your gaming and coding based projects. The intuitive, button-free, 3DoF, full finger tracking controller uses TG0 patented technology and first-in-class UX design.
Compatible with C++ / Unity / Python SDKs.
Compatible with C++ / Unity / Python SDKs.

eteeController SteamVR
Experience full VR immersion and precise control with eteeController SteamVR. Featuring 6DoF, full-finger tracking, and ergonomic, lighweight design for extended gameplay.

Accessories
The eteeEcosystem of devices and accessories is designed as a modular and easy to use tool for both professional and everyday use.


I have the Valve Index which does a similar thing but it’s quite a chunky controller. This is so light, it’s so pick up and play.

You're more free to use and manipulate the controller how you want, rather than having to conform to a gun-like sort of grip. You just don't even know they're there.

The lightweight controllers recognised each of my fingers and my grip - even tight squeezing.

VR content that doesn't demand the binary precision of hardcore game experiences - like training, art, therapy, social, remote control and more - could definately leverage eteeController as a more intuitive means of input.

The finger sensing was working great already [...] the eteeSteamVR controller are also lightweight, which is a nice change.

eteeSteamVR Controller brings people into VR in the most unobtrusive way

With my avatar I can move fingers and make gestures!

With the usual devices (buttons, faders...) you have to deal with less parameters, but having 8 pressure sensors + the thumb track-pad is great for having real expressiveness. (in music creation)

How is this possible? This is going to be great for some augmented VR worlds where you want to interact with other people with your hands

Any HMD producing company would be grateful to have eteeSteamVR Controller as compatible.








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